Cole Blaq goes navy blue

T4 Cybagala, Saranyu & Varuna
Tim Gould over on The Brothers Brick featured this before I came across it, but I'm glad to post it here. First, because of the sci-fi builders that see regular plugs on this blog Cole isn't one of them; second, Cole's stuff is certainly good enough to deserve an increased signal radius; and third, because I've thoughts of my own that I get a kick out of seeing published.

Anyway, these are pretty smart near-future designs. Gould mentioned the vivid colors in his post, I'll echo that, as it is my adamant belief that color variety is the spice of LEGO. I can't help but think a trans yellow windshield on the smaller vehicle to match the larger Aliens APC looking thing would be nice, but I'm not knowledgeable of Cole's preferences regarding modding.The wheels are great.

The blue and gold colors on Cole's fan models resembles the liveries of the human faction in the official LEGO "Alien Conquest" line. The subject matter is not different as well, it is as if Cole took the juvenile playset characteristics out of the designs and inserted some worthy aesthetics.

Set reconstruction, a level above "set modding", has been popular lately as the official themes have gotten more niche. 2001's "Alpha Team" line was one of my favorite themes as a young child. After being inspired by the submersible that recently made a limited run via the Couscous Cuusoo program, my interest in tracked ground vehicles (like snowcats!), and remembering the adoration that I harbored for the above set as a third grader,  I might like to do a "cover version" of 6774. To this day springy slat that was used as the catapult is still bent from use. And that skull-spanning grin!

Halfway relevant links:
This Maize-and-Blue "Wolverine". A mecha from Kyle Vrieze's collection of early works residing on MOCpages.com. Even more relevant to those of us, who such as the author dwell in middle Michigan where the MSU / U of M rivalry is a very real and frightening thing.

"I must admit, the Wolverines usually have a better football team, but I think we beat them more often than we really have a right to."

Colonial Marine APC from Aliens
The APC from "Aliens". Created in LEGO by flickr user Larry Lars.


"Doing it right"

Flickr user Drywall has created exceptional LEGO mecha based on the "Gekko" units from the Sony Playstation 3 title, Metal Gear Solid 4. Theses particular in-game designs have inspired LEGO mecha of my own. You can see the Gekkos moving around and mooing in the video below, real fantastic work on the part of the artists behind the game.

Striders 1

The animation and sound effects are so great. A real contrast to the boring legged slabs revealed in the Black Ops 2 trailer.

Sentient Tank 2

He has also created this equally magnificent realization of a "Think Tank" from Ghost in the Shell. Both of José's models stray from their inspirations; while retaining the concepts imagined by original artists the LEGO builder has tastefully added features of his own.

Geoff Herndon's Gekko. It is scaled to the LEGO minifigure, though I daresay the legs aren't spindly enough.

Tim Gould's GiTS Think Tank.



Quality from Jerac, as to be expected. The angling of the 1 x 1 slopes is good. Retro-future is sometimes gimmicky, but this is great. The patches of color on the body and the offset-antennae greeblie are sci-fun as well. Functionality in mind, the grey railing on the footstep seems redundant, but I guess it looks alright.

Antige-V Hardtop Antige-V I have not yet expressed my enjoyment with his background selection. The concrete is more exciting than texture-less photoshop editing, but it doesn't compete with the models.


And the art sucks, too

I can't say that I'm very much into playing video games these days. They occupied a great deal of my attention back in junior high school, but I have since lost interest and neglect to keep up on them. That said, the "Call of Duty" franchise has gained a strong following over the past three or four years, and me being in high school amongst the target demographic, I am sure to encounter buzz when new titles are announced.

The Call of Duty franchise was once renowned for its realism in presenting the battlefields of WWII. The trailer reveals the upcoming title, Black Ops 2, is to be set in the future, justifying these legged mechs. Which, if I may offer my opinion, are butt ugly. Perhaps the developers are new and inexperienced at creating futuristic universes and technologies, or maybe it is that they're rushing to crank out a new title for every holiday season and don't the time or resources to put together a better art direction.

Here's some guys within the LEGO sphere doing it correctly.

Dane and FateHeart, respectively. I like how Dane's look as if it was a tracked vehicle retro-fitted with legs, the greeblies are great. FateHeart's is just a fun time on teeny feet, there's good humor in the crewman with the katana as well.

Mladen Pejic, of course.

But this isn't to say that wheels haven't gone out of fashion in the future, as Jas Nagra's recent future-military models prove:

Boar. Runt.
Two years ago I featured a couple of vertical tanks of his design, so he's not all about wheels and tracks. I can really admire Nagra's control regarding excessive detail. No surface is made more complicated than it needs to be, the result is something very clean and functional. As the cluttered Black Ops artwork shows, restraint isn't always exhibited in science fiction artwork.


"Red Stripe Shuttle"

 This shuttle by Colin is a great example of how advanced building techniques aren't at all necessary for a sleek model. The fuselage seems to be mostly studs up, making simple but smart use of slopes. Jassim's work comes to mind. The windows sell it as a flashy civilian craft, a fun break from the drab future-military subthemes that a lot of builders stick to. There's some aged commentary authored by the .space old guard expressing caution when using wheels as engines, but I don't think Colin's model here suffers from it. The more I study it the less comfortable I am with the lack of white surface behind the red stripe, but it's a minor gripe.
 He also has a collection of nicely scaled AFVs, all in the standard green color. Very "LEGO", if you will.

If you admire Colin's military models, you ought to pay Brickshelf user Nyu's gallery a visit.


Christoph Monnaie Feature

BCS base - Eth Arpadies
Christoph on flickr. His latest is this sprawling moon base. The brick-built spheres might look dated technique-wise what with those new Star Wars miniplanets, perhaps in a round-about way utilizing square pieces to make round shapes has become its own ironic form NPU.

Here is a series of starfighters he has assembled. Kind of like, what if Peter Reid did bubble canopies?

BCS starfighter "Santerio MKII" BCS Starfighter "Gorkywor"
BCS starfighter "Fientjar MKII"
 I can imagine they can be difficult to integrate. Christoph seems pretty apt at it, though.

 Marion CLP 64d Heavy Escort Starfighter 01
The hose around the cockpit on this one does a good job of covering up gaps and making for a cohesive shape.

Korontrax FG 87b Starfighter 03

Ubix Aeroskimmer transport
As fun as the starfighters are, this wheeled ground transport is my favorite.

Occasional driving force of the blog, self-proclaimed Lukas fanboy, and aspiring engineer, Jacob spends too much time building LEGO, not enough time practicing piano, and not nearly enough time doing school. He also enjoys long sentences. In the instance of blogging, he believes in quantity over quality, wherever quantity can be maintained.
One of the cofounders of YSAB, and the founder of YSA, Observing Mike actually being productive is a rare occasion. Mike enjoys making outlandish claims in relation to actually building, pretending he's actually sorting his collection, and making excuses for why he hasn't photographed his MOCs. In his free time he enjoys learning CSS from Spook, photography and poking badgers with spoons.
Occasional builder, occasional blogger, and full-time procrastinator. That's really the only way to describe Dean. He rarely gets anything done, but is a very active lurker. He's probably seen and liked your MOC, but just forgot he had a blog.
Erik is still a teenager.
Lukas is tall, blond, mildly OCD, and doesn't build nearly enough as he would like to, thanks to school. He has a webpage.
Spook (Tim)
The resident codemonkey and graphics person. If something isn't working correctly, it's probably his fault. Fitting to his name, he doesn't post often, but someone has to do this stuff too, right? Spook does build with laygoes, and has his own blog as well.